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Features: Lightmaps Baked with V-Ray + Interactive Depth-Of-Field Effect
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Requirements: Geforce2+, Pixel Shader 3 support required for the Depth-Of-Field Effect
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Features: Real Time Lighting (no lightmaps required) + Interactive Depth-Of-Field Effect
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Requirements: For full quality a recent graphics card with support for Pixel Shader 4.0 is recommended
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